Using LEGO in STEAM: Hands-On Learning | International Senior

Steve Bunce
Robotics partnerships teacher and STEM Ambassador

Webinar

54 min

This webinar will offer expert insight into the benefits of using LEGO Education as part of a STEAM (Science, Technology, Engineering, Arts and Maths) curriculum to develop crucial creative and critical thinking skills. It will also guide teachers on how to prepare for LEGO Education lessons and implement these into the curriculum.
CPD Certified
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For: Leaders, teachers and teaching assistants 

Aim: This webinar will offer expert insight into the benefits of using LEGO Education as part of a STEAM (Science, Technology, Engineering, Arts and Maths) curriculum to develop crucial creative and critical thinking skills. It will also guide teachers on how to prepare for LEGO Education lessons and implement these into the curriculum.

Why this webinar’s important: With the re-introduction of ‘Arts’ back into STEAM, it’s important that schools adopt a variety of approaches to support this area of STEAM – using LEGO in the curriculum is one way of doing this. The use of LEGO in the STEAM curriculum can engage students, enhancing learning across subjects and supporting the development of essential creative skills. It is therefore important that teachers know how to successfully implement LEGO Education into their lessons and the wider curriculum.

Outcome 1:

Gaining a comprehensive understanding of the diverse range of LEGO Education resources available

Outcome 2:

Understanding the significance of incorporating Arts (A) into STEAM curriculum approaches

Outcome 3:

Exploring pedagogical approaches that effectively integrate LEGO Education into teaching methods

Outcome 4:

Acquiring practical skills in designing and implementing lesson activities using LEGO Education

Outcome 5:

Developing strategies for implementing LEGO Education into the curriculum

Steve Bunce

Steve is a robotics partnerships teacher and STEM Ambassador at Royal Grammar School Newcastle, focused on employing up-to-date edtech for cross-curricular STEM and STEAM projects to promote inclusive learning and to develop real-world skills.

He works in partnerships with schools across the Northeast in terms of robotics teaching, as well as supporting schools, colleges, and universities with research-led coaching and mentoring in his role as an Apple Professional Learning Specialist for 4Thinking. 

He is an experienced trainer and holds certifications as a Microsoft Master Trainer, Microsoft Innovative Education expert, CPD Quality Mark Senior Facilitator, and LEGO Education Academy Certified Teacher Trainer. His LEGO Education certification allows him to empower teachers to provide engaging learning experiences, allowing them to facilitate hands-on, playful STEAM learning.