STEAM Curriculum: Using the World Around Us to Enhance Pupil Engagement | Secondary

Image of Leonie Briggs
Leonie Briggs Science teacher
Webinar 53min

This webinar explains how to engage pupils at secondary level in discovering, interacting with, and enjoying STEAM (science, technology, engineering, arts and maths) subjects. It will help you create practical, hands-on learning experiences which really bring STEAM to life, instil in pupils a sense of awe and wonder about the subjects, help prepare them for future careers – and make memories to last a lifetime.

CPD Certified

For: Leaders, teachers, practitioners, teaching assistants

Aim: This webinar explains how to engage pupils at secondary level in discovering, interacting with, and enjoying STEAM (science, technology, engineering, arts and maths) subjects. It will help you create practical, hands-on learning experiences which really bring STEAM to life, instil in pupils a sense of awe and wonder about the subjects, help prepare them for future careers – and make memories to last a lifetime.

Rationale: As the global demand for STEAM-based jobs continues to grow, teachers and practitioners can use real-world experiences and challenges to engage secondary-age pupils in STEAM subjects, equipping them with knowledge and skills their future employers will need, and developing soft skills, such as communication, critical thinking, problem-solving and collaboration.